top of page
bg.png

Animation Director |

Motion Designer | Illustrator

Rescue Pac Woman 

is an animated film I created entirely on my own, handling everything from character rigging, scriptwriting, storyboarding, 3D modeling, and environment design to lighting, texturing, VFX, editing, and sound design.
Through this project, I see my potential as a director—my passion, skills, and ambition to push further. I also discovered a strong intuition and talent for character animation, lighting, and camera movement.

​Trailer

Softwares

This film was created using Cinema 4D and Redshift for character rigging, animation, lighting, texturing, and rendering, while After Effects was used for VFX in post-production. Through this project, I gained a deep understanding of the entire animation pipeline and the workflow across multiple software tools.

C4D.png
rs.png
ae.png
pr.png
Pia 毕业设计Pacman 1-1_5455.png
RESCUE PAC-WOMAN_1920.png

Super-Pac received an SOS message from Ms.Pac-Man, who was kidnapped by two internet ghost gangs. The timid Super-Pac decided to engage in the rescue as he saw the generous rewards. But what he never expected was...

Ms.Pac-man, the first female game character in-game history, emerged in 1982. With the development of the digital game industry and virtual community, female game characters emerge in an endless stream. However, in terms of even players, designers and game settings, most female characters still appear in the image of the weaker, the sexual seductress, the rescued, the abandoned, and the low-intelligent role. But what if it could be more?

The animation highlights the issues of information security, gender equality, also the authenticity and safety of user experience in the virtual world.

Workprocess

7.jpg
3.jpg
2.jpg
5.jpg
6.jpg
homepage.png

Technologie

Get in touch!!!

Free for work! Let me know if you have a suitable project, we can work together!

You ll receive my message soon. If not, write again !

I am happy to hear all kinds of DM!

bottom of page